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Split Budget

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The Split Budget option tells the recruitment system to spread out the budget across each requested type of troop in order to get as diverse a hiring progression as possible. This is useful to keep your garrison balanced between melee and ranged soldiers without having to micro-manage the hiring process yourself. In the example shown to the right:

  • 2 C2 Khudan Mounted Archers were hired for 166 denars. This is only 2 of 12, but keeps us under the mini-budget of 217 denars. The excess 51 denars are applied to the next troop causing their mini-budget to expand to 268 denars (217+51).
  • 19 I1 Recruits were hired for 266 denars. This is only 19 of 20 requested, but keeps us below our temporary mini-budget of 268 denars. The remaining 2 denars are applied to the next troop raising the mini-budget to 219 denars (217+2).
  • 13 I1 Militia were hired for 208 denars. This is only 13 of 25 requested, but keeps us below our temporary mini-budget of 219 denars. The remaining 11 denars are applied to the next troop raising the mini-budget to 228 denars (217+11).
  • 1 I3 Footman was hired for 131 denars. This is only 1 of 13 requested, but keeps us below our temporary mini-budget of 228 denars. The remaining 97 denars are applied to the next troop raising the mini-budget to 314 denars (217+97).
  • 2 A3 Crossbowmen were hired for 288 denars. This is only 2 of 14 requested, but keeps us below our temporary mini-budget of 314 denars. The remaining 26 denars are applied to the next troop raising the mini-budget to 243 denars (217+26).
  • 1 I4 Sergeant was hired for 300 denars. This is only 1 of 13 requested and exceeds our temporary mini-budget of 243 denars. This is done to ensure at least one of these troops gets hired if there is still money left in the initial 1518 denar budget. What happens here is that a single troop is hired and that extra cost is then passed onto the next troop.
  • 0 C5 Knight was hired. At this point only 159 denars of our initial 1518 denars remains and this is insufficient to hire even a single knight at 466 denar cost each.

The remaining 159 denars will now be saved for next week causing our recruiting budget for that week to be 1677 denars (1518+159). As you can see this setup allows for a better assortment, but slowly whittles away at the queue vs. driving it from the top down. As it is the more flexible purchasing plan it is the mod's default, but you can change the spending plan for any fief individually.

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