This skill increases the amount of loot obtained by 10% per skill level. (Party skill)
- Looting appears to only change the quantity and not the qaulity of the loot you receive.
- Looting reduces the time it takes to raid a village. The base rate of looting appears to be 5.5% per hour with each rank in looting increasing this rate by 0.5%
- Looting does increase the amount of cattle that can be stolen. The effect appears to be dependent upon your number of able bodied troops as well. The overall amount is still limited by however many cattle are available within the village to steal. The following calcuation is used:
Skill Effects in Silverstag
- +0.5% chance of critically damaging Center Improvements of a fief per skill point whenever you successfully raid a village or siege a keep.