Player Abilities
Player characters may now select specialized abilities that improve their performance at levels 5, 10, 15, 20, 25 and 30. Similar to Companion Abilities, these talents carry a few different themes and further define the kind of fighter that you represent. Some of these abilities are unique only to a player, while there are other abilities that companions and troops have that are not available to players due to their design. Selecting the right abilities and improving the skills that key off of them will help define what kind of role your character plays in Calradia.
Ability Themes
Personal Combat |
These abilities specifically enhance your combat performance with generally no party application. Examples of this include: Bloodlust, Blademaster, Fortitude and Hardy. |
Party Benefit |
Abilities in this category apply either a party wide effect in or out of combat or a localized party effect within combat. Examples of this include: Tactician, Trailblazer, Volley Commander and Commanding Presence. |
Boost |
These abilities enhance the way you work with the game by providing more information or simply enhancing your character in a non-combat manner. |
Assigning Abilities
This is done by visiting the Character Abilities UI and using the following steps:
- From the list of abilities on the right, click one.
- This will bring up information on that ability and show it displayed in the center tooltip.
- Now click the "<-- Assign" button next to the level to which you want to assign it on the left.
Available Abilities
ABILITY | TYPE | DESCRIPTION | SYNERGY |
---|---|---|---|
Agile Rider | Personal Combat | No falling damage when mount killed, no encumbrance penalty to riding | |
Berserker | Personal Combat | Additional health bonus from Ironflesh | |
Blademaster | Personal Combat | Increases damage with cutting melee weapons based on Weapon Master | Savant |
Bloodlust | Personal Combat | Increases damage at the expense of accuracy, effects increase with health lost | |
Charging Strike | Personal Combat | Enhances damage based on a sprinting attack. | |
Boundless Endurance | Personal Combat | Faster, longer sprinting; lower effects of Combat Hampering | |
Commanding Presence | Party Benefit | Increases Health Regeneration for nearby troops based on Leadership. | |
Disciplined | Boost | Grants bonus health from Intelligence | Fortitude |
Endurance | Personal Combat | Longer duration, slower sprinting with faster cooldown, less encumbrance based on Strength | |
Firing Captain | Party Benefit | Increases the reloading speed of nearby troops based on Leadership. | |
Fortitude | Personal Combat | Reduces effects of Combat Hampering | Disciplined |
Graceful Rider | Personal Combat | Chance to ignore extra pike damage based on Riding, no Encumbrance penalty to Horse Archery | |
Hardy | Personal Combat | Improves Health Regeneration based on Ironflesh | |
Hunter | Party Benefit | Reduces food consumption | |
Indomitable | Personal Combat | The effects of Strength on Encumbrance are multiplied by 3 | |
Inspiring | Party Benefit | Increases the morale of your party based on your Leadership skill. | |
Master Archer | Personal Combat | Increases bow damage based on Weapon Master | Sharpshooter |
Multicultural | Party Benefit | All troops under your command are treated as if they have the Dedicated ability. | |
Nimble | Personal Combat | The effects of Agility on Encumbrance are multiplied by 3 | |
Nocturnal | Party Benefit | Increases the effectiveness of the Vanguard role. | |
Poisoned Weapons | Boost | Creates a temporary affliction that greatly hampers an enemy's effectiveness and causes health loss. | |
Rallying Figure | Boost | Increases party size and morale bonuses from Leadership | |
Rallying Strike | Personal Combat | Boosts the courage of nearby allies whenever you strike an enemy down in combat. | Inspiring |
Rapid Reload | Boost | Increases reloading speed with crossbows, muskets and pistols based upon crossbow weapon proficiency. | |
Savage Bash | Personal Combat | Increases damage from shield bash based on Strength and Shield | |
Savagery | Personal Combat | Reduces the courage of nearby enemies whenever you strike an enemy down in combat. | |
Savant | Boost | 50% increase to XP gain from high Intelligence | |
Second Wind | Boost | Defeating an enemy resets your stamina recovery cooldown and immediately returns stamina. | |
Steady Aim | Personal Combat | Increases damage of ranged attacks based on how long you pause before attacking and your Strength | Master Archer, Sharpshooter |
Stealthy | Boost | Aids in concealment from hostile parties based on Spotting and Tracking | Trailblazer |
Storyteller | Boost | Increases renown gain from battle based on Persuasion | |
Scavenger | Party Benefit | Increases the quantity of loot based on Looting | |
Sharpshooter | Personal Combat | Increases accuracy based on Weapon Master | Master Archer |
Silver-Tongued | Boost | Unlocks all persuasion attempts and increases chances of persuasion by 25% | |
Sprinter | Personal Combat | Faster speed but shorter duration sprinting | |
Steady Footing | Personal Combat | Allows you to resist the effects of a shield bash. | |
Tactician | Party Benefit | Increases damage of nearby troops based on Tactics | |
Thrifty | Boost | Adds useful trade info and tooltips to the UI | Wholesaler |
Trailblazer | Party Benefit | Increases Path-finding | |
Volley Commander | Party Benefit | Increases the accuracy of nearby troops based on Tactics | |
Watchful Eye | Party Benefit | Increases prisoner capacity based on Prisoner Management | |
Wholesaler | Boost | Decreases price drift when selling multiples of the same item based on Trade | Thrifty |