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Kingdom of Swadia

Kingdom swadia


Rulers

Disputed Territory


Domestic Policies

Cultural Focus

Conquest 1
  • Base income for fiefs is reduced by 8%.
  • The ideal prosperity of fiefs is reduced by 3.
  • The cost of improvements is increased by 8%.
  • The time required to build improvements is reduced by 5%.
  • Troop wages are reduced by 8%.
  • Kingdom armies have 10 more troops.
  • The proficiency of village recruits is improved by 1 tier.
  • Weariness penalty per battle is reduced by 1.
  • Weariness recovery rate limit is improved by 1.
  • Weariness recovery is 14% faster.

Border Control

Open 1
  • Trade income for fiefs is improved by 8%.
  • Enterprises find raw materials cost 8% less.
  • Kingdom armies have 10 fewer troops.
  • Kingdom patrols have 15% fewer troops.

Slavery

Neutral

Military Diversity

Neutral
  • Party Unity is reduced by 1 for every 3 faction troops.
  • Party Unity is reduced by 1 for each non-faction troop.
  • Party Unity is reduced by 2 for each mercenary troop.

Desertion

Neutral
  • Troops will begin deserting when party morale is less than 32.

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